Season 1 tidings
  1. tidings
  2. planning
  3. resolution
  4. resistance
  5. battle
  6. cleanup

Statuses

Armies 📖 Rules

StatusRules
Burning ⚙Cannot gain or restore armor. Takes 1 wound from Burn each cleanup. ⚙ Automated: Cleanup automatically applies 1 wound to the army.
Frightened ⚙Rolls a rank X morale challenge during each cleanup (before ticking down). ⚙ Automated: Battle cleanup offers the morale challenge roller before the tick — a unit routs per missing success.
Vulnerable−2 Defense. ✋ Not automated. Ticks down with other statuses.
Weakened−X dice on attack checks. ✋ Not automated. Ticks down with other statuses.
Pinned−X dice on presence checks. ✋ Not automated. Ticks down with other statuses.
Scattered−X dice on morale checks. ✋ Not automated. Ticks down with other statuses.
Strengthened ⚙Positive+X dice on attack checks. Counteracts Weakened. ⚙ Automated: Counts as a positive status: a Valiant army’s faster (−2) cleanup tick skips it — it always ticks down by 1.
Mobile ⚙Positive+X dice on presence checks. Counteracts Pinned. ⚙ Automated: Counts as a positive status: a Valiant army’s faster (−2) cleanup tick skips it — it always ticks down by 1.
Emboldened ⚙Positive+X dice on morale checks. Counteracts Scattered. ⚙ Automated: Counts as a positive status: a Valiant army’s faster (−2) cleanup tick skips it — it always ticks down by 1.
Frozen−X dice on checks. ✋ Not automated. Ticks down with other statuses.
Hastened ⚙Positive+X dice on checks. Counteracts Frozen. ⚙ Automated: Counts as a positive status: a Valiant army’s faster (−2) cleanup tick skips it — it always ticks down by 1.
Taunt ⚙PositiveEnemy armies must make their melee attacks against this army if able. ⚙ Automated: Counts as a positive status: a Valiant army’s faster (−2) cleanup tick skips it — it always ticks down by 1.
Flying ⚙PositiveCannot be targeted by melee attacks; its melee attacks are instead Airborne. ⚙ Automated: Counts as a positive status: a Valiant army’s faster (−2) cleanup tick skips it — it always ticks down by 1.
Guarded ⚙Positive ⚙ Automated: Automated in battle: Dervishes’ reaction — each stack adds 1 to the army’s defense threshold on attack rolls; cleared fully at battle cleanup (lasts the round).
Delayed ⚙ ⚙ Automated: Automated in battle: a marked reinforcement’s countdown, set to its distance from the battle; ticks down each cleanup (even before it joins a side) and the army can join at 0.
Bloodied ⚙ ⚙ Automated: Automated in battle: tracks the army’s most-wounded live unit; persists, doesn’t tick.
Exhausted ⚙ ⚙ Automated: Automated in battle: set when the army receives a command and blocks further commands this round whatever its source — GM-added stacks (spells, forced marches) block the same way. Cleared fully at battle cleanup instead of ticking down.

Towns 📖 Rules

StatusRules
Depopulated ⚙−X effective population. ⚙ Automated: Applied automatically by levy commits (scales with levy size); lowers the effective population the engine reads (feed difficulty, levy/mercenary caps, slaughter gain); raises slaughter difficulty.
Taxed ⚙+X difficulty on challenges to extract coin from the town’s denizens. ⚙ Automated: Applied automatically (+1) by the tax action’s commit.
Uprising ⚙+X difficulty on checks to tax and otherwise draw resources (including coin) from the town’s denizens. ⚙ Automated: Applied automatically (+1) by the tax commit; raises slaughter/sack difficulty; Riot Shaping converts stacks into influence; a town prison sheds 1 (Specialized: 2) at each month-end phase advance.
Sickened ⚙−1 population each cleanup. ⚙ Automated: Cleanup automatically reduces the town’s population by 1.
Booming ⚙Positive+X effective population and wealth. ⚙ Automated: Raises the effective population and wealth the engine reads (tax/sack payouts, feed difficulty, levy/mercenary caps). Counts as a positive status: excluded from the negative-stack sums that raise tax/quell difficulty.
Growing ⚙Positive+1 population each cleanup. Counteracts Sickened. ⚙ Automated: Cleanup automatically increases the town’s population by 1. Counts as a positive status: excluded from the negative-stack sums that raise tax/quell difficulty.